Happy Monday everyone. Hope you’re enjoying the 5.5 revival and all the nostalgia that brings.
Patch 14.20 will have a couple chunky changes to things at the top like usual. We’re seeing the meta be VERY focused on 4 and 5 costs, so likely going to have to bring a couple down. Mages have also been needing some help for a while, so stuff like that will come up a bit.
From there, you’re going to see a lot of MICRO changes in order to shift power in places that are slightly off. As an example, you’ll see a 3 Multistriker nerf, but then Ashe/Kass/Akali buffs to make them less dependent on that trait.
Finally you’ll see some augment adjustments in the same vein, with light changes such as removing units or changing items from crests/crowns. And then a couple buffs to items considered to be pretty bad right now like Bramble Vest and Dragon’s Claw.
Still always time for some changes that make the game fun though. Worth the Wait II now lasts for the entire game, making 4-star 2 costs a possibility now!
If you made it this far, and have any feedback you want heard for Magic & Mayhem, reply to this and I’ll be sure to read it. Otherwise, time to work! Have a great week everyone and take it easy 🙂

Link to Mortdog’s original post





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