Charms has landed very well for a set mechanic, and generally been an awesome part of Magic & Mayhem. It does have one weak spot though, which is late game combat charms. It felt like we didn’t quite have enough of them that felt like they made the difference you expected.

So we’re changing that! In Patch 14.18, we’re adding 10 new charms specifically focused in the Stage 4+ section, and almost all around combat power. This should both increase the chances of seeing this type of charm late game, and offer you more options instead of just praying you hit the Dragon or Earthquake.

It’s not pictured here, but also worth noting that Desperate Plea will be making it’s return, but reworked to read “Next Combat: Reduce incoming player damage by 80%.” This should keep the fantasy of that charm without it literally being a free placement.

Honestly how sweet is it that we get to take an already great set, and spend some time making it even better? The benefits of the bigger team! Hope you’re looking forward to it!

Link to Mortdog’s original post

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