How to play a meta comp by @Kenobi_TFT
Ghostly Reroll

It’s often a comp you play to try to turn the game around starting Stage 3. In Stage 2 you maximize econ while keeping important units. We frequently talk about tempo comps here; this is a comeback comp.

At 3-2 you have to roll to stabilize and stop losing HP. Look for Senna 2*/Shen 2*, maybe Aatrox 2* if the lobby is strong. At this point you can usually win all of Stage 3 (or maybe lose 1 round if there’s somebody who really high rolls)

You stay on the same board until you 3* requisite units. The most important ones are Senna and Shen. It’s also possible to 3* Aatrox, Illaoi and Caitlin but don’t wait to do that if you’re far from hitting. Level instead.

On Level 7 just add Ornn to strengthen the frontline. The comp benefits a lot from adding frontline resources, so getting items for Illaoi or Aatrox 3* makes sense.

Level 8 is when you’re finally able to field 6 Ghostly so do just that. If Caitlin isn’t 3* you can remake her to move Statikk to Morgana.

Items:
- Shen: Gargoyle/Redemption
- Senna : LW/IE + AS
- Illaoi : Extra tank items
- Morgana : Statikk/Morello (this comp performs better than others w/o antiheal because it has burst damage)
Augments:
- 2 Healthy, 3 procs starting Stage 3
- Featherweights for playing around low cost units
- +1 Ghostly (Gold or Prismatic)
- Everything that gives Attack Speed
Advice:
- Statikk is mandatory because amount of Ghostly damage depends on enemy Magic Resist
- It’s better to put Ghostly units on one side to concentrate spectres
- It’s a comp to save bad games, not playing for Top 1

That’s the Ghostly reroll comp. If you don’t want to miss a guide in the series, please follow @Kenobi_TFT
To deepen your knowledge, you can join the Pengu Academy. More info on his twitch ttv/kenobtft
See you soon!

Link to Kenobi’s original post





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