Summary of the new Ghostly comp(s) featuring information from Deisik, Tex Summers and Demacian Raptor.
Deisik’s Commentary
- 4 Ghostly are good at all stages of the game
- At level 8 increase to 6 Ghostly
- Frontline items are more important than backline
- True BIS (Best in Slot) is Guinsoo/Redbuff/Hextech
- Place the Ghostly emblem on a frontliner
- Support items have huge value in this comp
- Item Priority
- Ionic on the main tank
- AS on backline carry
- Tank items
Sample Boards


Ashe can be replaced by Kaisa (even without Trickshot)

Sample Non-Reroll Comps by Tex Summers
- Ghostly 6 Ashe
- Roll on 3-2 for Ghostly 4/Sniper/Amumu and push to 8.
- Play Ghostly 6/Amumu/Ashe at 8, and Ornn at 9.
- If you have enough gold, try and cap out with legendary units like Lissandra, Sett, or Udyr.

2. Ghostly 6 Syndra
- Again, roll on 3-2 for Ghostly 4/Arcanist/Frontline Your Arcanist can be Ahri or Zoe, while Frontline can be any Bruiser/Behemoth/Warden.
- Push 8 and play Ghostly 6/Syndra/Frontline, and eventually go 9 for Fated3 (or any strong combo, like Rakan/Riven).

3. Ghostly 6 Kai’Sa

Tips by Demacian Raptor
- Ghostly damage is bonus magic damage, so maximize your damage with Shred & Sunder
- As the Ghostly player — clump your units to focus fire the enemy your carry is hitting
- Against a Ghostly player — spread your frontline to avoid focus fire
Links to original posts by Deisik, Tex Summers, and Demacian Raptor





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