Stage 2 is very easy: just collect 1-costs. You can open fort and lose the stage. The goal is to generate econ for reroll.

At Level 5 you can add Cassio or a Vanguard (if you have Blitz Hero Augment for example).

At level 5 you can roll for Poppy, Ziggs, and Blitz 3. If you find a lot of Cassiopeias and Nunus you can 3 them as well but it’s less important.

At Level 6, add your missing synergy unit (Cassio or Vanguard). All you want to do at this point is level quickly. Keep extra Nunu & Cassio units in case you can 3* them later.

For the rest of the game, stack Arcana. Ahri will give you more AP to increase damage and also benefit your frontline (Nunu, Blitzcrank).

Next add Hecarim or Xerath, whichever you get first. The game is easy to play from here on.

Items

  • Ziggs: Blue Buff, Red Buff, AP (Rabadon or JG)
  • Cassio (or Karma if Cassio isn’t 3*) : Statikk
  • 3* Blitz/Nunu : Warmog, Gargoyle, Crownguard is good but uses Rod. Steadfast will kill Glove
  • Poppy: TG to use up Gloves

Augments

  • Blitzcrank or Nunu Heroic Augment (itemize accordingly)
  • Prismatic Ticket and Tiniest Titan are econ augments that allow you to hit easily
  • Spellcaster Toolbox for Manazane on Ziggs
  • Combat Caster / Bee-st Friends

Advice

  • It’s important to position Ziggs near the middle to hit enemy backline. You can also center your own frontline to achieve the same thing.
  • If Cassio is only 2*, you can play Karma instead.

That was the Ziggs reroll guide.

If you don’t want to miss the next guide in the series, please give @Eybeam@twitter.com a follow. RT/Favorite is also welcome.

gl hf to you all!

Link to Eybeam’s original post

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